Apr 25, 2008, 11:39 AM // 11:39
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#21
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Desert Nomad
Join Date: Aug 2007
Location: www.godtguild.com
Guild: Blades Of Burning Shadows [GoDT]-leader
Profession: Mo/
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whyt's the point of discussing what the SHOULD add while it's "over" already? We can't change anything now, probably no point to "argue" what should have been added but wasn't...
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Apr 25, 2008, 02:14 PM // 14:14
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#22
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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It's the best weapon set ever, and it's in the right place.
Deldrimor Dwarves giving away Deldrimor weapons before turning into stone things and losing great part of their former selves.
Sometimes things turn out better than how they were going to be. This is one of those.
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Apr 25, 2008, 02:30 PM // 14:30
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#23
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Wilds Pathfinder
Join Date: Apr 2008
Guild: The Raging Cadavers [rage]
Profession: R/
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Quote:
Originally Posted by strcpy
anger/sarcasm
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i do believe that had the name changed, the weapon skins would have changed as well. i'm not sure that light hearted discussion is going to ruin anything anyways
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Apr 25, 2008, 04:35 PM // 16:35
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#24
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Hall Hero
Join Date: Aug 2005
Profession: E/
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I agree with Nevin. EotN was clearly rushed in some places.
It is a very plausable theory actually.
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Apr 25, 2008, 07:15 PM // 19:15
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#25
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Poland
Guild: Architects of Forgotten Truths [AoFT]
Profession: W/Mo
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I wish those new end-game weapons would be called "Seer <weapon>" or "<weapon> of the Seer". That would be neat.
I have to agree that apart from the sword and staff, the skins are kinda meh-ish. But I really can't complain, because it was about time to add the missing end-game items.
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Apr 25, 2008, 07:52 PM // 19:52
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#26
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Krytan Explorer
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What who gives a crap what the reasoning is?
More Skins = Better
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Apr 25, 2008, 08:28 PM // 20:28
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#27
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Krytan Explorer
Join Date: Dec 2007
Location: Plato's Cave
Profession: W/E
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Deldrimor Weapons........
Interesting. Now, lets see what will be its original price, and how much will be devaluated.
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Apr 25, 2008, 08:31 PM // 20:31
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#28
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Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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Quote:
Originally Posted by the savage nornbear
i do believe that had the name changed, the weapon skins would have changed as well. i'm not sure that light hearted discussion is going to ruin anything anyways
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Not anger, simply Sarcasm. There is MUCH more anger on those bashing the update than you can even come close to reading in my post.
It is silly to believe these were somehow meant for EOTN because it had the name "Deldrimor" in it yet if they had picked a name a specific individual had rather have seen (and note that the list of names is *not* the same across people) then it would have been obviously based on Tyria. For instance - Titan Weapons, wouldn't this be more Nightfall based as Titans only play a peripheral role in the very last three mission in prophecies. I would have to say that the Deldrimor play as big a role in prophecies as they do in EOTN (un my opinion a larger one given areas like Sorrow's Furnace).
I mean why are the Nightfall weapons named after the Forgotten? All you see of them is small bits where they are all over the place in Prophecies, obviously that is unused artwork we were supposed to originally get at the end of Prophecies. The forgotten had a MUCH smaller role in Nightfall than the Deldrimor did in Prophecies.
I agree that some of those names would have probably gotten different skins but that has absolutely no bearing on if Anet is recycling unused artwork that we should have gotten at the release of another product. Take my post as lighthearted as those that are complaining as I mean it only so much as they are serious with their posts.
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Apr 25, 2008, 08:39 PM // 20:39
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#29
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by underverse_ninja
maybe they should add a End game armor for Prophecies and give us all the real designs they had in Mind for Gwen instead of those Reskins.
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End-game armor for Prophecies would probably be reskins, just like most of the Prophecies armor already is.
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Apr 25, 2008, 08:43 PM // 20:43
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#30
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Forge Runner
Join Date: Dec 2007
Profession: E/
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they're better then those droknar weapons
those are so fugly
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Apr 25, 2008, 09:02 PM // 21:02
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#31
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Desert Nomad
Join Date: Dec 2005
Guild: [SNOW]
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If they were meant to be for EoTN, they would be there.
stop being so retarded.
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Apr 25, 2008, 09:05 PM // 21:05
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#32
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Wilds Pathfinder
Join Date: Jul 2006
Location: Away from you.
Profession: W/
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I don't care as much for the name, as long as the skin is sw33t.
And they are.
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Apr 25, 2008, 09:29 PM // 21:29
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#33
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by dunky_g
If they were meant to be for EoTN, they would be there.
stop being so retarded.
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Actually, sometimes, when they make something, they do not need it later...
But see that it is nice, and add it anyways, in other way:
Here are two examples:
http://wiki.guildwars.com/wiki/Monk_Labyrinthine_armor
http://wiki.guildwars.com/wiki/Warri...er_Eagle_armor
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Apr 28, 2008, 08:27 PM // 20:27
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#34
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Furnace Stoker
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Quote:
Originally Posted by MithranArkanere
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Both of these armors are obviously aztec/mayan influenced, can anyone say GW: Utopia? I just wish they released more material that never got put into a product.
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Apr 28, 2008, 09:46 PM // 21:46
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#35
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by dunky_g
If they were meant to be for EoTN, they would be there.
stop being so retarded.
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Stop insulting people and misinterpreting what their posts mean. Reading comprehension FTW!
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Apr 28, 2008, 10:21 PM // 22:21
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#36
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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Bad Theories? Were they meant for Guru?
No.
It makes sense that they are deldrimor weapons considering the fact that you end up at Droknar's Forge at the end of the game. The least the dwarves can do is craft some new spiffy weapons for you. You could argue that they were meant to be in EoTN because the dwarves also play a large roll in the storyline as well - however it's largely unsupported. People have been asking for end-game Prophecy weapons for a while now and they finally got them. The idea of them originally supposed to be for EoTN may be true, but theirs not enough evidence to prove it. Have some faith in Anet.
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Apr 28, 2008, 10:53 PM // 22:53
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#37
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Furnace Stoker
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Quote:
Originally Posted by dunky_g
If they were meant to be for EoTN, they would be there.
stop being so retarded.
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Lol. No comment.
Quote:
Originally Posted by [DE]
Bad Theories? Were they meant for Guru?
No.
It makes sense that they are deldrimor weapons considering the fact that you end up at Droknar's Forge at the end of the game. The least the dwarves can do is craft some new spiffy weapons for you. You could argue that they were meant to be in EoTN because the dwarves also play a large roll in the storyline as well - however it's largely unsupported. People have been asking for end-game Prophecy weapons for a while now and they finally got them. The idea of them originally supposed to be for EoTN may be true, but theirs not enough evidence to prove it. Have some faith in Anet.
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You completely misunderstood my post. I am not arguing against any lore what so ever, I am only looking at this from a perspective that only takes into account the work NECESSARY to make weapons in Guild Wars. The design team for Anet, the modellers and texturers most likely intended THE DELDRIMOR weapons skins/textures/models to be the designs of the THE DROKNAR weapons. This only concerns the quality and the craftsmanship that went into the weapons through the designer's lack of time or what ever may have been the case.
And how could it possibly lack evidence? Anet is known for rehashing unfinished material in later updates. Look at the random armor updates we've received over the years. All I'm saying is rather than just plopping it into the game world, they decided to do something nice and spiff it up in an end game zone for Prophecies. As for that matter, do you have any evidence that would support the idea that they were not originally being worked on for GW:EN? Of course not, no one does except for Anet employees. Only they know what they've been working on since GW:EN until this point, but it can be inferred that rather then start from scratch to make a WHOLE new batch of weapons for such a small update, they used older unfinished work or work that simply had been discontinued. (Do you really think they would devote that much time away from GW2 to make all those weapons from scratch? Look at all the other patches and requests they've passed up, from a developer's stand point doing what they did would be MORE work than those other side projects)
I'm both a modeler and texture artist and have worked on a variety of projects. I personally know what its like to deal with dead lines and how everything can't exactly look as how you envisioned it by the release date of the product. This fits hand and hand with the poor quality of the Droknar Weapons, they were simply a shamble of a job done to prevent anymore gaps than already present in the GW:EN weapons/armor. From a business standpoint rather than admit that they were placeholders to begin with, Anet would have a much easier time simply introducing the weapons through other means- which is exactly what they did.
One more time to prevent anymore confusion let me simply explain the theory step by step, lore aside. (I would include pictures, but I'd rather not- its a simple concept to understand).
1. Dev Team begins work on Droknar Weapons (Which are planned to look like the Deldrimor Weapons)
2. Dev Team cannot finish Droknar Weapons in time as they have envisioned, Thus they create "placeholder" quality models.
3. GW:EN is released, Dev Team looks away in embarrassment as the community ridicules their work. (lololol)
4. Dev Team puts the true weapon concept art and model work that has already been done to the side.
5. Dev Team goes ahead and works on whatever they do, BMP at that time probably.
6. Dev Team pulls all the work back out some months later and finishes it for an update for the Prophecies campaign.
Last edited by Nevin; Apr 28, 2008 at 11:01 PM // 23:01..
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Apr 28, 2008, 11:14 PM // 23:14
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#38
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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I'm sure they used previous concept art for the Deldrimor weapons (or perhaps scratched art from possible GW2 designs) however if you didn't notice in GW:EN Anet was really reskin happy. The end-game weapons also being a reskin was certainly no suprise.
Edit: And tbh this thread won't go anywhere unless a dev personally steps in and says "Hey this guys right and that guys wrong" - which I don't see happening. What I meant in my previous post was that theirs not enough evidence either way to definitively say 'This view is right' - and even so, why does it matter?
Last edited by [DE]; Apr 28, 2008 at 11:20 PM // 23:20..
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Apr 28, 2008, 11:24 PM // 23:24
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#39
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by [DE]
Bad Theories? Were they meant for Guru?
No.
It makes sense that they are deldrimor weapons considering the fact that you end up at Droknar's Forge at the end of the game. The least the dwarves can do is craft some new spiffy weapons for you. You could argue that they were meant to be in EoTN because the dwarves also play a large roll in the storyline as well - however it's largely unsupported. People have been asking for end-game Prophecy weapons for a while now and they finally got them. The idea of them originally supposed to be for EoTN may be true, but theirs not enough evidence to prove it. Have some faith in Anet.
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Read Nevin's post again, or his follow up.
Seriously, so much trolling by people who are missing the point. It kills a little bit of me each time I see it.
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Apr 28, 2008, 11:48 PM // 23:48
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#40
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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Quote:
Originally Posted by HawkofStorms
Read Nevin's post again, or his follow up.
Seriously, so much trolling by people who are missing the point. It kills a little bit of me each time I see it.
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Read my second post. Lore aside, EoTN was all about the reskins. There was probably plenty of concept art that never got used due to time constraints. Theories are theories, the idea of posting one on guru and expecting everyone to agree with it is dumb. Even if people do, what difference will it make?
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